mirror of
https://gitlab.com/nullmax17/PlombirLauncher.git
synced 2025-03-14 18:01:12 +03:00
first commit
This commit is contained in:
commit
48220f8b23
5
README.md
Normal file
5
README.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Plombir Launcher
|
||||
|
||||
Small launcher for vanilla minecraft!
|
||||
|
||||
## WIP
|
6
src/Launcher/.gitignore
vendored
Normal file
6
src/Launcher/.gitignore
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
/bin
|
||||
/minecraft
|
||||
/obj
|
||||
/publish
|
||||
/.vscode
|
||||
*.env
|
140
src/Launcher/Launcher.cs
Normal file
140
src/Launcher/Launcher.cs
Normal file
@ -0,0 +1,140 @@
|
||||
using System.Formats.Tar;
|
||||
using System.Net;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.AccessControl;
|
||||
using CmlLib.Core;
|
||||
using CmlLib.Core.Auth;
|
||||
using CmlLib.Core.ProcessBuilder;
|
||||
|
||||
namespace BlightFlame
|
||||
{
|
||||
/*
|
||||
Basically a class to manage everything launcher related.
|
||||
TODO - minecraft downloading from webserver
|
||||
*/
|
||||
public class Launcher
|
||||
{
|
||||
private readonly string _version;
|
||||
private readonly string _nickname;
|
||||
static private MinecraftPath _mcPath;
|
||||
static private MinecraftLauncher _mcLauncher;
|
||||
|
||||
public int DownloadProgress;
|
||||
public string DownloadStatus;
|
||||
|
||||
public Launcher(string userName, string version)
|
||||
{
|
||||
_version = version;
|
||||
_nickname = userName;
|
||||
_mcPath = new($"./runtime/{version}/minecraft");
|
||||
_mcLauncher = new(_mcPath);
|
||||
}
|
||||
|
||||
// Using it for forge loading because i don't know event-based async.
|
||||
//static TaskCompletionSource<bool> tcs = new();
|
||||
|
||||
|
||||
// Not used. Because launcher supports only VANILLA.
|
||||
// public async Task FetchMinecraft()
|
||||
// {
|
||||
|
||||
// string archieve = "mc-archieve.tar.xz";
|
||||
// string runtimePath = "runtime";
|
||||
|
||||
// System.Uri download_uri = new("https://dixxe.top/static/distro/cmllibcore-minecraft-forge-1201.tar.xz");
|
||||
// WebClient client = new();
|
||||
|
||||
// if ((!File.Exists(archieve)) && (!Directory.Exists(runtimePath)))
|
||||
// {
|
||||
// DownloadStatus = "Fetching deploy-minecraft from host...";
|
||||
// Console.WriteLine(DownloadStatus);
|
||||
|
||||
// // Implement async download
|
||||
// client.DownloadFileAsync(download_uri, archieve);
|
||||
// client.DownloadDataCompleted += (o, e) =>
|
||||
// {
|
||||
// DownloadStatus = "Download completed";
|
||||
// Console.WriteLine(DownloadStatus);
|
||||
// };
|
||||
// client.DownloadProgressChanged += (o, e) =>
|
||||
// {
|
||||
// // Curentlly this scope doing nothing
|
||||
// Console.WriteLine($"{e.ProgressPercentage}% downloaded");
|
||||
// DownloadProgress = e.ProgressPercentage;
|
||||
// DownloadStatus = "Fetching modpack...";
|
||||
|
||||
// if (DownloadProgress == 100)
|
||||
// {
|
||||
// tcs.SetResult(true);
|
||||
// }
|
||||
|
||||
// };
|
||||
// // Waiting for archieve to download.
|
||||
// await tcs.Task;
|
||||
// }
|
||||
|
||||
// DownloadStatus = "Unarchiving modpack...";
|
||||
// unarchiveMinecraft(archieve, runtimePath);
|
||||
|
||||
// }
|
||||
|
||||
// Not used. Because launcher supports only VANILLA.
|
||||
// private void unarchiveMinecraft(string archieveName, string path)
|
||||
// {
|
||||
// if (Directory.Exists(path)) { return; }
|
||||
// Console.WriteLine(DownloadStatus);
|
||||
// Directory.CreateDirectory(path);
|
||||
// Utils.UnzipTarGzFile(archieveName, path);
|
||||
|
||||
// if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
|
||||
// {
|
||||
// Utils.LinuxExec($"chmod -R +x {path}/");
|
||||
// Console.WriteLine("Execute permissions added successfully.");
|
||||
// }
|
||||
|
||||
// File.Delete(archieveName);
|
||||
// }
|
||||
|
||||
async public Task BuildLauncher()
|
||||
{
|
||||
|
||||
|
||||
_mcLauncher.ByteProgressChanged += (_, args) =>
|
||||
{
|
||||
Console.WriteLine($"{(int)(args.ProgressedBytes * 0.000001)} MBytes / {(int)(args.TotalBytes * 0.000001)} MBytes");
|
||||
DownloadProgress = (int)(args.ProgressedBytes * 100 / args.TotalBytes);
|
||||
};
|
||||
|
||||
// Before installAsync I should fetch lightweight minecraft instance from webserver
|
||||
// Then installAsync will download any runtime needed stuff.
|
||||
// This method is FetchMinecraft()
|
||||
// Currently this is only one viable option for forge installations.
|
||||
// But it requires server, so forge (and all mod loaders) is disabled.
|
||||
//await FetchMinecraft();
|
||||
|
||||
DownloadStatus = "Installing minecraft...";
|
||||
Console.WriteLine(DownloadStatus);
|
||||
await _mcLauncher.InstallAsync(_version);
|
||||
DownloadStatus = "Finished!";
|
||||
Console.WriteLine(DownloadStatus);
|
||||
}
|
||||
|
||||
async public Task RunLauncher()
|
||||
{
|
||||
var process = await _mcLauncher.BuildProcessAsync(_version, new MLaunchOption{
|
||||
|
||||
Session = MSession.CreateOfflineSession(_nickname),
|
||||
MaximumRamMb = 4096,
|
||||
|
||||
}) ?? throw new Exception("Failed to start minecraft process!");
|
||||
|
||||
var processUtil = new ProcessWrapper(process);
|
||||
processUtil.OutputReceived += (s, e) => Console.WriteLine(e);
|
||||
processUtil.StartWithEvents();
|
||||
|
||||
await processUtil.WaitForExitTaskAsync();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
10
src/Launcher/Program.cs
Normal file
10
src/Launcher/Program.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace BlightFlame
|
||||
{
|
||||
sealed class Program
|
||||
{
|
||||
public static void Main()
|
||||
{
|
||||
Console.WriteLine("init: launcher");
|
||||
}
|
||||
}
|
||||
}
|
74
src/Launcher/Utils.cs
Normal file
74
src/Launcher/Utils.cs
Normal file
@ -0,0 +1,74 @@
|
||||
using System.IO.Compression;
|
||||
using System;
|
||||
using System.IO;
|
||||
using SharpCompress.Archives;
|
||||
using SharpCompress.Common;
|
||||
using SharpCompress.Readers;
|
||||
using System.Diagnostics;
|
||||
using CmlLib.Core;
|
||||
|
||||
namespace BlightFlame
|
||||
{
|
||||
static public class Utils
|
||||
{
|
||||
public static void UnzipTarGzFile(string filePath, string destinationPath)
|
||||
{
|
||||
using (Stream stream = File.OpenRead(filePath))
|
||||
{
|
||||
using (var reader = ReaderFactory.Open(stream))
|
||||
{
|
||||
while (reader.MoveToNextEntry())
|
||||
{
|
||||
if (!reader.Entry.IsDirectory)
|
||||
{
|
||||
reader.WriteEntryToDirectory(destinationPath, new ExtractionOptions()
|
||||
{
|
||||
ExtractFullPath = true,
|
||||
Overwrite = true
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void LinuxExec(string cmd)
|
||||
{
|
||||
var escapedArgs = cmd.Replace("\"", "\\\"");
|
||||
|
||||
using var process = new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo
|
||||
{
|
||||
RedirectStandardOutput = true,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true,
|
||||
WindowStyle = ProcessWindowStyle.Hidden,
|
||||
FileName = "/bin/bash",
|
||||
Arguments = $"-c \"{escapedArgs}\""
|
||||
}
|
||||
};
|
||||
|
||||
process.Start();
|
||||
process.WaitForExit();
|
||||
}
|
||||
|
||||
public static async Task<List<string>> GetAllMcVersions()
|
||||
{
|
||||
return await Task.Run(async() => {
|
||||
var ln = new MinecraftLauncher();
|
||||
var result = new List<string>();
|
||||
foreach (var x in await ln.GetAllVersionsAsync())
|
||||
{
|
||||
result.Add(x.Name);
|
||||
}
|
||||
return result;
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
23
src/Launcher/cmllibLauncher.csproj
Normal file
23
src/Launcher/cmllibLauncher.csproj
Normal file
@ -0,0 +1,23 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>exe</OutputType>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<EnableCompressionInSingleFile>true</EnableCompressionInSingleFile>
|
||||
|
||||
<IsAotCompatible>false</IsAotCompatible>
|
||||
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="CmlLib.Core" Version="4.0.4" />
|
||||
<PackageReference Include="SharpCompress" Version="0.39.0" />
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
|
||||
</Project>
|
6
src/LauncherGUI/.gitignore
vendored
Normal file
6
src/LauncherGUI/.gitignore
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
/bin
|
||||
/runtime
|
||||
/obj
|
||||
/publish
|
||||
/.vscode
|
||||
*.env
|
20
src/LauncherGUI/App.axaml
Normal file
20
src/LauncherGUI/App.axaml
Normal file
@ -0,0 +1,20 @@
|
||||
<Application xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
x:Class="LauncherGUI.App"
|
||||
xmlns:local="using:LauncherGUI"
|
||||
RequestedThemeVariant="Default">
|
||||
<!-- "Default" ThemeVariant follows system theme variant. "Dark" or "Light" are other available options. -->
|
||||
|
||||
<Application.DataTemplates>
|
||||
<local:ViewLocator/>
|
||||
</Application.DataTemplates>
|
||||
|
||||
<Application.Styles>
|
||||
<FluentTheme />
|
||||
</Application.Styles>
|
||||
|
||||
<Application.Resources>
|
||||
<FontFamily x:Key="QuicksandFont">avares://LauncherGUI/Assets/Fonts/Quicksand-SemiBold.ttf#Quicksand</FontFamily>
|
||||
</Application.Resources>
|
||||
|
||||
</Application>
|
47
src/LauncherGUI/App.axaml.cs
Normal file
47
src/LauncherGUI/App.axaml.cs
Normal file
@ -0,0 +1,47 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Data.Core;
|
||||
using Avalonia.Data.Core.Plugins;
|
||||
using System.Linq;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using LauncherGUI.ViewModels;
|
||||
using LauncherGUI.Views;
|
||||
|
||||
namespace LauncherGUI;
|
||||
|
||||
public partial class App : Application
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public override void OnFrameworkInitializationCompleted()
|
||||
{
|
||||
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
// Avoid duplicate validations from both Avalonia and the CommunityToolkit.
|
||||
// More info: https://docs.avaloniaui.net/docs/guides/development-guides/data-validation#manage-validationplugins
|
||||
DisableAvaloniaDataAnnotationValidation();
|
||||
desktop.MainWindow = new MainWindow
|
||||
{
|
||||
DataContext = new MainWindowViewModel(),
|
||||
};
|
||||
}
|
||||
|
||||
base.OnFrameworkInitializationCompleted();
|
||||
}
|
||||
|
||||
private void DisableAvaloniaDataAnnotationValidation()
|
||||
{
|
||||
// Get an array of plugins to remove
|
||||
var dataValidationPluginsToRemove =
|
||||
BindingPlugins.DataValidators.OfType<DataAnnotationsValidationPlugin>().ToArray();
|
||||
|
||||
// remove each entry found
|
||||
foreach (var plugin in dataValidationPluginsToRemove)
|
||||
{
|
||||
BindingPlugins.DataValidators.Remove(plugin);
|
||||
}
|
||||
}
|
||||
}
|
BIN
src/LauncherGUI/Assets/Fonts/Quicksand-SemiBold.ttf
Normal file
BIN
src/LauncherGUI/Assets/Fonts/Quicksand-SemiBold.ttf
Normal file
Binary file not shown.
BIN
src/LauncherGUI/Assets/Fonts/Quicksand.ttf
Normal file
BIN
src/LauncherGUI/Assets/Fonts/Quicksand.ttf
Normal file
Binary file not shown.
BIN
src/LauncherGUI/Assets/background.jpg
Normal file
BIN
src/LauncherGUI/Assets/background.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 147 KiB |
BIN
src/LauncherGUI/Assets/icon.png
Normal file
BIN
src/LauncherGUI/Assets/icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
BIN
src/LauncherGUI/Assets/title.png
Normal file
BIN
src/LauncherGUI/Assets/title.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
36
src/LauncherGUI/LauncherGUI.csproj
Normal file
36
src/LauncherGUI/LauncherGUI.csproj
Normal file
@ -0,0 +1,36 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="Models\" />
|
||||
<AvaloniaResource Include="Assets\**" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Avalonia" Version="11.2.1" />
|
||||
<PackageReference Include="Avalonia.Desktop" Version="11.2.1" />
|
||||
<PackageReference Include="Avalonia.Themes.Fluent" Version="11.2.1" />
|
||||
<PackageReference Include="Avalonia.Fonts.Inter" Version="11.2.1" />
|
||||
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
|
||||
<PackageReference Include="Avalonia.Diagnostics" Version="11.2.1">
|
||||
<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
|
||||
<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.2.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Launcher\cmllibLauncher.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
22
src/LauncherGUI/Program.cs
Normal file
22
src/LauncherGUI/Program.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using Avalonia;
|
||||
using BlightFlame;
|
||||
using System;
|
||||
|
||||
namespace LauncherGUI;
|
||||
|
||||
sealed class Program
|
||||
{
|
||||
// Initialization code. Don't use any Avalonia, third-party APIs or any
|
||||
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
|
||||
// yet and stuff might break.
|
||||
[STAThread]
|
||||
public static void Main(string[] args) => BuildAvaloniaApp()
|
||||
.StartWithClassicDesktopLifetime(args);
|
||||
|
||||
// Avalonia configuration, don't remove; also used by visual designer.
|
||||
public static AppBuilder BuildAvaloniaApp()
|
||||
=> AppBuilder.Configure<App>()
|
||||
.UsePlatformDetect()
|
||||
.WithInterFont()
|
||||
.LogToTrace();
|
||||
}
|
31
src/LauncherGUI/ViewLocator.cs
Normal file
31
src/LauncherGUI/ViewLocator.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Templates;
|
||||
using LauncherGUI.ViewModels;
|
||||
|
||||
namespace LauncherGUI;
|
||||
|
||||
public class ViewLocator : IDataTemplate
|
||||
{
|
||||
|
||||
public Control? Build(object? param)
|
||||
{
|
||||
if (param is null)
|
||||
return null;
|
||||
|
||||
var name = param.GetType().FullName!.Replace("ViewModel", "View", StringComparison.Ordinal);
|
||||
var type = Type.GetType(name);
|
||||
|
||||
if (type != null)
|
||||
{
|
||||
return (Control)Activator.CreateInstance(type)!;
|
||||
}
|
||||
|
||||
return new TextBlock { Text = "Not Found: " + name };
|
||||
}
|
||||
|
||||
public bool Match(object? data)
|
||||
{
|
||||
return data is ViewModelBase;
|
||||
}
|
||||
}
|
10
src/LauncherGUI/ViewModels/LoadingWindowViewModel.cs
Normal file
10
src/LauncherGUI/ViewModels/LoadingWindowViewModel.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace LauncherGUI.ViewModels;
|
||||
|
||||
public partial class LoadingWindowViewModel : ViewModelBase
|
||||
{
|
||||
private long _loadingProgress;
|
||||
public long Progress {get => _loadingProgress; set {_loadingProgress = value; OnPropertyChanged(nameof(Progress)); }}
|
||||
|
||||
private string _loadingStatus = "Rotating transistors..";
|
||||
public string LoadingStatus {get => _loadingStatus; set {_loadingStatus = value; OnPropertyChanged(nameof(LoadingStatus)); }}
|
||||
}
|
15
src/LauncherGUI/ViewModels/MainWindowViewModel.cs
Normal file
15
src/LauncherGUI/ViewModels/MainWindowViewModel.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System.Collections.Generic;
|
||||
using BlightFlame;
|
||||
|
||||
namespace LauncherGUI.ViewModels;
|
||||
|
||||
public partial class MainWindowViewModel : ViewModelBase
|
||||
{
|
||||
public string Greeting { get; } = "Plombir launcher";
|
||||
|
||||
private string _userNick = "slugcat";
|
||||
public string Usernick {get => _userNick; set {_userNick = value; OnPropertyChanged(nameof(Usernick)); }}
|
||||
|
||||
private string _selectedVersion = "1.20.1";
|
||||
public string SelectedVersion {get => _selectedVersion; set {_selectedVersion = value; OnPropertyChanged(nameof(SelectedVersion)); }}
|
||||
}
|
10
src/LauncherGUI/ViewModels/VersionSelectorWindowViewModel.cs
Normal file
10
src/LauncherGUI/ViewModels/VersionSelectorWindowViewModel.cs
Normal file
@ -0,0 +1,10 @@
|
||||
using System.Collections.Generic;
|
||||
using BlightFlame;
|
||||
using LauncherGUI.ViewModels;
|
||||
|
||||
namespace LauncherGUI.ViewModels;
|
||||
|
||||
public partial class VersionSelectorWindowViewModel : ViewModelBase
|
||||
{
|
||||
|
||||
}
|
7
src/LauncherGUI/ViewModels/ViewModelBase.cs
Normal file
7
src/LauncherGUI/ViewModels/ViewModelBase.cs
Normal file
@ -0,0 +1,7 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
|
||||
namespace LauncherGUI.ViewModels;
|
||||
|
||||
public class ViewModelBase : ObservableObject
|
||||
{
|
||||
}
|
58
src/LauncherGUI/Views/LoadingWindow.axaml
Normal file
58
src/LauncherGUI/Views/LoadingWindow.axaml
Normal file
@ -0,0 +1,58 @@
|
||||
<Window xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:vm="using:LauncherGUI.ViewModels"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d" d:DesignWidth="400" d:DesignHeight="200"
|
||||
x:Class="LauncherGUI.Views.LoadingWindow"
|
||||
x:DataType="vm:LoadingWindowViewModel"
|
||||
Icon="/Assets/icon.png"
|
||||
Title="loading"
|
||||
RequestedThemeVariant="Dark"
|
||||
Width="400" Height="200"
|
||||
MinWidth="400" MinHeight="200"
|
||||
MaxWidth="400" MaxHeight="200"
|
||||
Background="#353535">
|
||||
|
||||
<Design.DataContext>
|
||||
<!-- This only sets the DataContext for the previewer in an IDE,
|
||||
to set the actual DataContext for runtime, set the DataContext property in code (look at App.axaml.cs) -->
|
||||
<vm:LoadingWindowViewModel/>
|
||||
</Design.DataContext>
|
||||
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="50"/>
|
||||
<RowDefinition Height="*"/>
|
||||
<RowDefinition Height="50"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<TextBlock Text="Loading minecraft..."
|
||||
FontFamily="{StaticResource QuicksandFont}"
|
||||
HorizontalAlignment="Center"
|
||||
Grid.Row="0" Grid.ColumnSpan="2"/>
|
||||
|
||||
<Border
|
||||
Grid.Row="1" Grid.Column="1"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center">
|
||||
<TextBlock Text="{Binding LoadingStatus}"/>
|
||||
</Border>
|
||||
|
||||
<Border
|
||||
Margin="10"
|
||||
Grid.Row="2" Grid.ColumnSpan="2">
|
||||
<ProgressBar
|
||||
Minimum="0"
|
||||
Value="{Binding Progress}"
|
||||
Maximum="100"/>
|
||||
</Border>
|
||||
|
||||
</Grid>
|
||||
|
||||
|
||||
|
||||
</Window>
|
48
src/LauncherGUI/Views/LoadingWindow.axaml.cs
Normal file
48
src/LauncherGUI/Views/LoadingWindow.axaml.cs
Normal file
@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.VisualTree;
|
||||
using BlightFlame;
|
||||
using LauncherGUI.ViewModels;
|
||||
|
||||
namespace LauncherGUI.Views;
|
||||
|
||||
public partial class LoadingWindow : Window
|
||||
{
|
||||
private Launcher ln;
|
||||
public LoadingWindow(string nickname, string? version = null)
|
||||
{
|
||||
ln = new Launcher(nickname, version ?? "1.20.1");
|
||||
InitializeComponent();
|
||||
DataContext = new LoadingWindowViewModel();
|
||||
}
|
||||
|
||||
public async Task InitLoading()
|
||||
{
|
||||
var viewModel = DataContext as LoadingWindowViewModel;
|
||||
if (viewModel == null)
|
||||
{
|
||||
throw new InvalidOperationException("No DataContext set");
|
||||
}
|
||||
Task updateGui = new Task(async () => {
|
||||
while (ln.DownloadStatus != "Finished!"){
|
||||
viewModel.Progress = ln.DownloadProgress;
|
||||
viewModel.LoadingStatus = ln.DownloadStatus;
|
||||
await Task.Delay(1000);
|
||||
}
|
||||
viewModel.Progress = 100;
|
||||
});
|
||||
updateGui.Start();
|
||||
|
||||
await ln.BuildLauncher();
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public async Task RunMinecraft()
|
||||
{
|
||||
await ln.RunLauncher();
|
||||
}
|
||||
}
|
123
src/LauncherGUI/Views/MainWindow.axaml
Normal file
123
src/LauncherGUI/Views/MainWindow.axaml
Normal file
@ -0,0 +1,123 @@
|
||||
<Window xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:vm="using:LauncherGUI.ViewModels"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d" d:DesignWidth="750" d:DesignHeight="500"
|
||||
x:Class="LauncherGUI.Views.MainWindow"
|
||||
x:DataType="vm:MainWindowViewModel"
|
||||
Icon="/Assets/icon.png"
|
||||
Title="PlombirLauncher"
|
||||
RequestedThemeVariant="Dark"
|
||||
Width="750" Height="500"
|
||||
MinWidth="750" MinHeight="500"
|
||||
MaxWidth="750" MaxHeight="500">
|
||||
|
||||
<Window.Background>
|
||||
<ImageBrush Source="/Assets/background.jpg" Stretch="UniformToFill"/>
|
||||
</Window.Background>
|
||||
|
||||
<Design.DataContext>
|
||||
<!-- This only sets the DataContext for the previewer in an IDE,
|
||||
to set the actual DataContext for runtime, set the DataContext property in code (look at App.axaml.cs) -->
|
||||
<vm:MainWindowViewModel/>
|
||||
</Design.DataContext>
|
||||
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="50"/>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
|
||||
<StackPanel
|
||||
HorizontalAlignment="Center"
|
||||
Grid.Row="0" Grid.ColumnSpan="3" >
|
||||
<Border
|
||||
Width="500"
|
||||
Background="#353535"
|
||||
Padding="10" Margin="3"
|
||||
CornerRadius="10">
|
||||
|
||||
<Image Source="/Assets/title.png"
|
||||
Stretch="Uniform"/>
|
||||
|
||||
</Border>
|
||||
<TextBlock FontFamily="{StaticResource QuicksandFont}"
|
||||
HorizontalAlignment="Right" Text="v1.0.0 - nullmax17"/>
|
||||
</StackPanel>
|
||||
|
||||
|
||||
|
||||
<StackPanel
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Center"
|
||||
Grid.Row="1" Grid.Column="0">
|
||||
<Border
|
||||
Background="#353535"
|
||||
HorizontalAlignment="Center"
|
||||
Width="150"
|
||||
CornerRadius="10"
|
||||
Padding="15">
|
||||
|
||||
<Button FontFamily="{StaticResource QuicksandFont}" Content="Launch MC" Click="OnLaunchMinecraftClick" HorizontalAlignment="Center"/>
|
||||
|
||||
</Border>
|
||||
|
||||
<Border
|
||||
Background="#353535"
|
||||
HorizontalAlignment="Center"
|
||||
Width="250"
|
||||
CornerRadius="10"
|
||||
Padding="15" Margin="15">
|
||||
<StackPanel>
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
Text="Insert username:"
|
||||
FontFamily="{StaticResource QuicksandFont}"/>
|
||||
<TextBox Margin="5" Text="{Binding Usernick, Mode=TwoWay}" Width="200" />
|
||||
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
<Border
|
||||
Background="#353535"
|
||||
HorizontalAlignment="Center"
|
||||
Width="150"
|
||||
CornerRadius="10"
|
||||
Padding="10">
|
||||
|
||||
<Button
|
||||
FontFamily="{StaticResource QuicksandFont}"
|
||||
Content="Choose version"
|
||||
Click="OnChooseVersionClick"
|
||||
HorizontalAlignment="Center"/>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
|
||||
<Border
|
||||
Background="#353535"
|
||||
HorizontalAlignment="Center"
|
||||
Width="305"
|
||||
Height="300"
|
||||
CornerRadius="10"
|
||||
Padding="15" Margin="15"
|
||||
Grid.Row="1" Grid.Column="2">
|
||||
|
||||
<StackPanel>
|
||||
<TextBlock FontFamily="{StaticResource QuicksandFont}" Text="> Cross-platform minecraft launcher!"/>
|
||||
<TextBlock FontFamily="{StaticResource QuicksandFont}" Height="50" Text="> Fully open-source and privacy focused!"/>
|
||||
<TextBlock FontFamily="{StaticResource QuicksandFont}" Text="To use it:"/>
|
||||
<TextBlock FontFamily="{StaticResource QuicksandFont}" Text="1. Choose desired nickname."/>
|
||||
<TextBlock FontFamily="{StaticResource QuicksandFont}" Text="2. Choose desired minecraft version."/>
|
||||
<TextBlock FontFamily="{StaticResource QuicksandFont}" Height="50" Text="3. Launch minecraft!"/>
|
||||
</StackPanel>
|
||||
|
||||
</Border>
|
||||
</Grid>
|
||||
|
||||
</Window>
|
54
src/LauncherGUI/Views/MainWindow.axaml.cs
Normal file
54
src/LauncherGUI/Views/MainWindow.axaml.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.VisualTree;
|
||||
using BlightFlame;
|
||||
using CmlLib.Core.VersionMetadata;
|
||||
using LauncherGUI.ViewModels;
|
||||
|
||||
namespace LauncherGUI.Views;
|
||||
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
|
||||
public MainWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
DataContext = new MainWindowViewModel();
|
||||
if (DataContext == null) throw new NullReferenceException("Cant load MainWindow DataContext");
|
||||
}
|
||||
private async void OnLaunchMinecraftClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
|
||||
var button = sender as Button;
|
||||
if (button == null) return;
|
||||
|
||||
var root = button.GetVisualRoot() as MainWindow;
|
||||
if (root == null) return;
|
||||
|
||||
var vm = DataContext as MainWindowViewModel;
|
||||
LoadingWindow loading = new(vm.Usernick, vm.SelectedVersion);
|
||||
loading.Show(root);
|
||||
await loading.InitLoading();
|
||||
loading.Close();
|
||||
button.Content = "Minecraft launched";
|
||||
await loading.RunMinecraft();
|
||||
|
||||
}
|
||||
|
||||
private void OnChooseVersionClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
|
||||
var button = sender as Button;
|
||||
if (button == null) return;
|
||||
|
||||
var root = button.GetVisualRoot() as MainWindow;
|
||||
if (root == null) return;
|
||||
|
||||
VersionSelectorWindow selector = new(DataContext as MainWindowViewModel);
|
||||
selector.Show(root);
|
||||
}
|
||||
|
||||
}
|
28
src/LauncherGUI/Views/VersionSelectorWindow.axaml
Normal file
28
src/LauncherGUI/Views/VersionSelectorWindow.axaml
Normal file
@ -0,0 +1,28 @@
|
||||
<Window xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:vm="using:LauncherGUI.ViewModels"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d" d:DesignWidth="400" d:DesignHeight="200"
|
||||
x:Class="LauncherGUI.Views.VersionSelectorWindow"
|
||||
x:DataType="vm:VersionSelectorWindowViewModel"
|
||||
Icon="/Assets/icon.png"
|
||||
Title="Select version"
|
||||
RequestedThemeVariant="Dark"
|
||||
Width="600" Height="500"
|
||||
MinWidth="600" MinHeight="500"
|
||||
MaxWidth="600" MaxHeight="500"
|
||||
Background="#353535">
|
||||
|
||||
<StackPanel>
|
||||
<ListBox x:Name="versions" Height="499" SelectionChanged="OnSelectionChanged">
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding}"/>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</StackPanel>
|
||||
|
||||
|
||||
</Window>
|
43
src/LauncherGUI/Views/VersionSelectorWindow.axaml.cs
Normal file
43
src/LauncherGUI/Views/VersionSelectorWindow.axaml.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using LauncherGUI.ViewModels;
|
||||
|
||||
namespace LauncherGUI.Views;
|
||||
|
||||
public partial class VersionSelectorWindow : Window
|
||||
{
|
||||
private MainWindowViewModel _mainViewModel;
|
||||
public VersionSelectorWindow(MainWindowViewModel mainViewModel)
|
||||
{
|
||||
InitializeComponent();
|
||||
_mainViewModel = mainViewModel;
|
||||
|
||||
//Load versions asynchronously
|
||||
var versionsList = Task.Run(() => BlightFlame.Utils.GetAllMcVersions().GetAwaiter().GetResult());
|
||||
|
||||
versions.ItemsSource = versionsList.Result;
|
||||
|
||||
}
|
||||
|
||||
private async void OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
var selectedVersion = versions.SelectedItem as string ?? throw new NullReferenceException("Null version selected!");
|
||||
|
||||
_mainViewModel.SelectedVersion = selectedVersion;
|
||||
|
||||
|
||||
System.Console.WriteLine($"Selected version: {selectedVersion}");
|
||||
|
||||
LoadingWindow loading = new(_mainViewModel.Usernick, _mainViewModel.SelectedVersion);
|
||||
loading.Show(this);
|
||||
await loading.InitLoading();
|
||||
loading.Close();
|
||||
this.Close();
|
||||
await loading.RunMinecraft();;
|
||||
|
||||
|
||||
}
|
||||
}
|
18
src/LauncherGUI/app.manifest
Normal file
18
src/LauncherGUI/app.manifest
Normal file
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<!-- This manifest is used on Windows only.
|
||||
Don't remove it as it might cause problems with window transparency and embedded controls.
|
||||
For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
|
||||
<assemblyIdentity version="1.0.0.0" name="LauncherGUI.Desktop"/>
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- A list of the Windows versions that this application has been tested on
|
||||
and is designed to work with. Uncomment the appropriate elements
|
||||
and Windows will automatically select the most compatible environment. -->
|
||||
|
||||
<!-- Windows 10 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
</assembly>
|
Loading…
x
Reference in New Issue
Block a user